June 14, 2016

Fallout

Microsoft announced its entrance to VR with Project Scorpio and Bethesda Director and Executive Producer Todd Howard hinted at E3 2016 on stage that Fallout 4 could be coming to the new Xbox.

Project Scorpio is being built with VR in mind with specs that would deliver a ‘no compromise’ experience running at a native 4K resolution at 60 fps. Phil Spencer said that the project was aimed at providing the technology component to “make our vision and our art come alive”.

He continued to mention that Microsoft had been talking to its ‘friends’ about the content for the new Xbox, one of which was Todd Howard and Bethesda Game Studios who are the team behind titles such as Skyrim and Fallout 4. Howard went on to say that Fallout 4 will be moved to VR for Project Scorpio.

“We’re moving Fallout 4 to VR, and to have a console that can support that, at the resolution and speed that we really want, I think it’s gonna be magical.”

It’s not the first taste of VR that Fallout 4 would have – the title was already announced for the HTC Vive, lending speculation that perhaps it might be the headset of choice for Project Scorpio despite the strong relationship Microsoft have with Oculus, but the accompanying headset is still being left a mystery by Microsoft. Project Scorpio is set for a release date in time for holiday season in 2017.

Early demos of Fallout 4’s prototype in VR at E3 2016 have seen mixed reviews but it’s extremely early days.

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