Virtual reality has caused an absolute explosion in the game development space. We haven’t seen a platform shift of this caliber in years, and with the incredible success of the HTC Vive and Oculus Rift, hoards of small and large game developers alike are rushing to create the best new title for VR. While we’ve seen a number of large studios pumping out high quality content, such as Epic Games did with Robo Recall, we’ve also seen a number of new studios pop up to take on the competition. Now, a team of seasoned shooter veterans are looking to take on the industry with their new studio, Drifter Entertainment.
The 3 founders include Ray Davis, who was previously general manager for Unreal Engine 4, CTO of HoloLens at Microsoft, and lead programmer on Gears of War and Gears of War 2, Kenneth Scott, who was an art director at iD software and Microsoft Game Studios (working on projects such as Quake 3, Doom 3, Rage, and Halo), and Brian Murphy, ex-creative designer at Microsoft. The 3 have a lifetime worth of design experience from Microsoft and beyond, and it would not be an exaggeration to say that they are legends in the shooter industry.
The team currently has 5 games already under development, and is working towards raising a seed round of investments. They are confident that their studio will be a success, and are currently looking to dramatically increase the size of their team. Though the trio have the skill and drive to take on the industry, they know that ego will get the best of you if you don’t produce a product people actually want to buy. They understand the unique requirements which virtual reality brings to the table, and are looking to make sure that no one gets motion sick in their games.
When you design something, you have an ego that says it works for me. We realized it takes a lot of testing and experimentation. If you try to build a game for a million people, and one out of 10 get sick in a playtest, that means you’ll have 100,000 people who get sick from it. You have to take the comfort very seriously.
says Murphy in a recent interview.
The team says the name Drifter Entertainment came from Clint Eastwood-style films, evoking an image similar to that in High Plains Drifter. They believe that virtual reality is much like the wild west, with so much to be discovered and capitalized on.
VR is still early days. It’s hard to do one with such big scope.
But we want to build a game that speaks to the power of VR.
We have no doubt that the trio will produce something extraordinary for all 3 major VR platforms in the near future. If you’re looking for a job in the field, they are starting a massive hiring, spree, so try to get in contact if you think you could be a good fit.
Excited to see what the team can produce? I know we are.