Intel tweet suggests depth sensing Vive adapter to be shown at IDF

Realsense

The HTC Vive has only been out for a matter of months, and we have already seen an array of modules and devices looking to enhance the headset’s functionality. Leap Motion have shown us what they can accomplish with their Vive adapter system which adds a whole new level of interaction to games, but what about other features such as augmented reality and spatial reasoning support? Just yesterday, an Intel employee took to Twitter to tease a new adapter they have created for HTC’s head mounted display which seems to implement Intel’s Realsense technology to further enhance the Vive experience.

In Intel employee Dimitri Diakopoulo’s recent tweet, he showed off a version of the HTC Vive with a module sporting 3 different cutouts for what appears to be spacial cameras. In a follow up with Upload VR, Dimitiri mentioned that the module had the ability to detect hand movements by the user, and could also scan your environment in real time.

This seems fantastic, as it would eliminate the need for special tracked glove systems, and could also help those immersed in a virtual experience to not crash into unseen objects. In this way, it transforms the headset from strictly VR to a mix of VR and AR, which is something we haven’t seen before.

https://twitter.com/ddiakopoulos/status/760683354828091392

Mounting cameras on the headset could also give the user the option of immersing themselves in an AR-only experience. Assuming the cameras and software had the ability to adjust to the user’s height, those wearing the headset could walk around with images laid atop their own field of view. This eliminates the need for a wholly separate system like Microsoft’s Hololens headset, although the argument could be made that the Vive needs to be made lighter for a user to be able to walk around in an augmented experience for more than a short amount of time.

While the company hasn’t disclosed much more pertaining to the headset adapter, it’s likely that virtual reality technology will be a highlight of Intel’s developer forum this year. We will have to wait and see just what the adapter can do, but the possibilities seem almost endless, and we’re incredibly excited to see what’s next.

What do you think about the adapter? Is hand tracking and the possibility of AR applications something that would cause you to buy one?

We’ll keep you updated as Intel announces more.

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