Headsets based on Intel’s Project Alloy VR-AR tech due by Q4 2017

The race to launch new virtual reality and augmented reality hardware that began in 2016 will be continuing into the new year. This week, as part of its CES 2017 news conference, Intel confirmed that it plans to “productize” its Project Alloy VR-AR technology sometime in the fourth quarter of 2017, working with a number of its OEM partners.

Intel first announced Project Alloy at its 2016 IDF conference in August. The wireless headset will work with the company’s RealSense motion sensing technology to give owners a way to see a virtual environment and interact with it using real-world objects. The Project Alloy platform is designed to be open sourced, which in theory will allow any hardware maker to create their own headset with Intel’s tech.

Project Alloy may have to compete with Microsoft’s push into the virtual reality space. It has partnered with a number of OEMs as well, including Lenovo, HP, Dell, Acer, and ASUS, to launch their own VR headsets that will work with Windows 10 PCs. Lenovo showed off a prototype of their headset design at CES and it is expected to go on sale later this year for a price that’s below $400. Ironically, Intel’s Project Alloy is designed to work with Microsoft’s Windows Holographic platform that the company developed for its own HoloLens AR headset.


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