Whilst Trackmania Turbo will work out of the box with the Playstation 4 and Playstation VR, there is no word as to when the Oculus Rift version will be launched, even with the headset now officially released and shipping out. To mark the launch, developer Nadeo and publisher Ubisoft have released a new trailer showcasing Trackmania Turbo and what it can offer.
With over 200 tracks split over 5 difficulty levels, Trackmania Turbo isn’t just your typical racing game. The tracks are distributed across 4 different environments: Rollercoaster Lagoon, International Stadium, Canyon Grand Drift and Valley Down & Dirty each offering different mechanics, terrain, and challenges.
Test your skills, win medals, unlock up to 200 unique tracks in over 5 difficulty levels, and progress in worldwide rankings.
You don’t have to take on the Trackmania challenges alone. Team up with a friend and control one car with two controllers. Beware! Communicate and stay in sync or you’ll crash!
In Trackmania the music is tied to your racing experience, your own skills create variations of intensity & dramatic drops. The music changes as you pass though checkpoints, trigger drifts or achieve jumps, making every race completely unique.
There’s also a fully featured track editor to customise and build your own course and you can even randomly generate your own track quickly if you’re in a rush, making the possibilities for racing endless.
It will be interesting to see which of these features will find their way into the Oculus Rift version of Trackmania Turbo or if it will just be a direct port of the console version.