David Imel

David is a writer at VR Source, Systems Engineer at Intel Corporation,and a senior at UC Santa Cruz. His hobbies include building computers, being a Google fanboy, journalism, and mechanical keyboards.

David's Posts

Everything announced at Oculus Connect 4

The Oculus Connect 4 keynote has just concluded, and here is everything you need to know from today's event.
by David ImelOctober 12, 2017

Best Oculus Touch Games (September 2017)

These are the best Oclulus Touch games you can get today.
by David ImelSeptember 21, 2017

Pimax 8K VR headset hands on

Pimax has unveiled an 8K VR headset for the masses. Is resolution enough to make this a success?
by David ImelSeptember 19, 20177 Comments

Rockstar Games announces “LA Noire: The VR Case Files” for HTC Vive

Rockstar Games is re-releasing LA Noire for HTC Vive, Nintendo Switch, Xbox One, and Playstation 4 on November 14th 2017.
by David ImelSeptember 7, 2017

Report: HTC is considering selling off Vive business or its company as a whole

HTC is considering selling off its Vive subsidiary or potentially its whole business, according to those familiar with the matter.
by David ImelAugust 24, 2017

Bethesda unveils Fallout 4 and Doom VR with new trailers

Bethesda has officially unveiled Fallout 4 VR, giving us a taste of the full title coming in October.
by David ImelJune 12, 2017

Microsoft officially announces the Xbox One X

Microsoft is kicking of E3 2017 with a bang this week as they announce the XBOX One X console.
by David ImelJune 11, 2017

Apple’s support of AR and VR technology could mean big things for the industry

Apple has officially announced support for AR and VR applications at its latest WWDC, which could have huge potential for the technology as a whole.
by David ImelJune 7, 2017

Oculus is staying quiet about support for MacOS

Apple has just announced support for virtual reality applications, but Oculus is staying quiet regarding hardware support.
by David ImelJune 6, 2017

Report: 2.3 million AR and VR headsets shipped in Q1 of 2017

AR and VR headsets reportedly shipped 2.3 million units in the first quarter of 2017, a number that is projected to rise to 99.4 million over the next 4 years.
by David ImelJune 5, 2017
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